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【SUVライバル比較】フロンクスvsライズ&ロッキー、サイズやスタイルはどのくらい違う?駆動方式やパワートレインは?
【SUVライバル比較】フロンクスvsライズ&ロッキー、サイズやスタイルはどのくらい違う?駆動方式やパワートレインは? | 17枚目の写真(全22枚)
ProEXR File Description =Attributes= cameraAperture (float): 35.9994 cameraFNumber (float): 8 cameraFarClip (float): 1e+030 cameraFarRange (float): 1e+018 cameraFocalLength (float): 95 cameraFov (float): 20.7935 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 1e+018 cameraTransform (m44f): [{0.597345, -0.800399, -0.0503996, -868.554}, {-3.46945e-018, 0.0628436, -0.998023, 131.175}, {0.801984, 0.596165, 0.0375393, 627.938}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 4676, 3219] displayWindow (box2i): [0, 0, 4676, 3219] lineOrder (lineOrder): Increasing Y name (string): "" pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" vrayChannelInfo (string): "{"Z":{"alias":117,"index":9,"flags":84},"oID04 TireR":{"alias":1000,"index":16,"flags":8212},"worldPositions":{"alias":143,"index":32,"flags":8292},"mID07 WindowGlass":{"alias":1000,"index":13,"flags":8212},"oID34 FrParts2":{"alias":1000,"index":26,"flags":8212},"refractionFilter":{"alias":120,"index":36,"flags":8228},"oID31 FrParts1":{"alias":1000,"index":25,"flags":8212},"lighting":{"alias":107,"index":3,"flags":10248},"oID28 etc1":{"alias":1000,"index":24,"flags":8212},"Alpha":{"alias":125,"index":1,"flags":16389},"RGB color":{"alias":126,"index":0,"flags":16385},"oID25 Sensor_etc":{"alias":1000,"index":23,"flags":8212},"mID04 TireWheel":{"alias":1000,"index":12,"flags":8212},"mID01 BodyColor":{"alias":1000,"index":11,"flags":8212},"oID40 SiderParts":{"alias":1000,"index":28,"flags":8212},"oID37 RrParts":{"alias":1000,"index":27,"flags":8212},"rawShadow":{"alias":112,"index":7,"flags":10248},"mID10 NumberMekki":{"alias":1000,"index":14,"flags":8212},"reflect":{"alias":102,"index":5,"flags":10248},"selfIllum":{"alias":104,"index":10,"flags":8200},"oID16 SideMirror":{"alias":1000,"index":20,"flags":8212},"ET_Car":{"alias":1000,"index":29,"flags":8212},"specular":{"alias":106,"index":6,"flags":10248},"worldNormals":{"alias":145,"index":33,"flags":36},"oID07 LampFr":{"alias":1000,"index":17,"flags":8212},"noiseLevel":{"alias":142,"index":30,"flags":16420},"GI":{"alias":108,"index":2,"flags":10248},"oID19 WindowParts":{"alias":1000,"index":21,"flags":8212},"oID22 NumberOthers":{"alias":1000,"index":22,"flags":8212},"refract":{"alias":103,"index":4,"flags":10248},"oID10 LampRr":{"alias":1000,"index":18,"flags":8212},"diffuseFilter":{"alias":101,"index":34,"flags":8228},"AO":{"alias":1000,"index":8,"flags":10324},"defocusAmount":{"alias":146,"index":31,"flags":36},"oID13 LampOthers":{"alias":1000,"index":19,"flags":8212},"oID01 TireL":{"alias":1000,"index":15,"flags":8212},"reflectionFilter":{"alias":118,"index":35,"flags":8228}}" vrayInfo/camera (string): "WS_front" vrayInfo/computername (string): "n080-b" vrayInfo/cpu (string): "INTEL/Model:14,Family:6,Stepping:4,Cache:0" vrayInfo/date (string): "2016/Aug/6" vrayInfo/filename (string): "X:/Rxcky/_20210428_D83A/_D83A_D_2ndData_project/scenes/wsStyling/D83A_DH002_S42_WS_front_v011.mb" vrayInfo/frame (string): "00001" vrayInfo/h (string): "3220" vrayInfo/mhz (string): "0MHz" vrayInfo/os (string): "Microsoft(tm) Windows(tm), version 6.1, Service Pack 1" vrayInfo/peakMemory (string): "20389.58 MiB" vrayInfo/primitives (string): "16348331" vrayInfo/ram (string): "131040MB" vrayInfo/renderlayer (string): "defaultRenderLayer" vrayInfo/rendertime (string): " 2h 26m 22.7s" vrayInfo/scenename (string): "D83A_DH002_S42_WS_front_v011" vrayInfo/time (string): "20:39:53" vrayInfo/vmem (string): "8388608MB" vrayInfo/vraycore (string): "4.30.03" vrayInfo/vrayversion (string): "Version of V-Ray for Maya Next" vrayInfo/w (string): "4677" =Channels= A (float) AO.B (float) AO.G (float) AO.R (float) B (float) ET_Car.B (float) ET_Car.G (float) ET_Car.R (float) G (float) GI.B (float) GI.G (float) GI.R (float) R (float) Z (float) defocusAmount (float) diffuseFilter.B (float) diffuseFilter.G (float) diffuseFilter.R (float) lighting.B (float) lighting.G (float) lighting.R (float) mID01 BodyColor.B (float) mID01 BodyColor.G (float) mID01 BodyColor.R (float) mID04 TireWheel.B (float) mID04 TireWheel.G (float) mID04 TireWheel.R (float) mID07 WindowGlass.B (float) mID07 WindowGlass.G (float) mID07 WindowGlass.R (float) mID10 NumberMekki.B (float) mID10 NumberMekki.G (float) mID10 NumberMekki.R (float) noiseLevel (float) oID01 TireL.B (float) oID01 TireL.G (float) oID01 TireL.R (float) oID04 TireR.B (float) oID04 TireR.G (float) oID04 TireR.R (float) oID07 LampFr.B (float) oID07 LampFr.G (float) oID07 LampFr.R (float) oID10 LampRr.B (float) oID10 LampRr.G (float) oID10 LampRr.R (float) oID13 LampOthers.B (float) oID13 LampOthers.G (float) oID13 LampOthers.R (float) oID16 SideMirror.B (float) oID16 SideMirror.G (float) oID16 SideMirror.R (float) oID19 WindowParts.B (float) oID19 WindowParts.G (float) oID19 WindowParts.R (float) oID22 NumberOthers.B (float) oID22 NumberOthers.G (float) oID22 NumberOthers.R (float) oID25 Sensor_etc.B (float) oID25 Sensor_etc.G (float) oID25 Sensor_etc.R (float) oID28 etc1.B (float) oID28 etc1.G (float) oID28 etc1.R (float) oID31 FrParts1.B (float) oID31 FrParts1.G (float) oID31 FrParts1.R (float) oID34 FrParts2.B (float) oID34 FrParts2.G (float) oID34 FrParts2.R (float) oID37 RrParts.B (float) oID37 RrParts.G (float) oID37 RrParts.R (float) oID40 SiderParts.B (float) oID40 SiderParts.G (float) oID40 SiderParts.R (float) rawShadow.B (float) rawShadow.G (float) rawShadow.R (float) reflect.B (float) reflect.G (float) reflect.R (float) reflectionFilter.B (float) reflectionFilter.G (float) reflectionFilter.R (float) refract.B (float) refract.G (float) refract.R (float) refractionFilter.B (float) refractionFilter.G (float) refractionFilter.R (float) selfIllum.B (float) selfIllum.G (float) selfIllum.R (float) specular.B (float) specular.G (float) specular.R (float) worldNormals.X (float) worldNormals.Y (float) worldNormals.Z (float) worldPositions.X (float) worldPositions.Y (float) worldPositions.Z (float)
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