Toyota Technical Center Shimoyama: Completing the Entire Development Cycle in One Location

Research and development facilities are among the most restricted areas within an automaker—places that even members of the media are rarely allowed to enter. Breaking with convention, however, Toyota opened the doors of the Toyota Technical Center Shimoyama (TTC-S) for an unprecedented media tour.

Toyota Technical Center Shimoyama (TTC-S), Toyota’s new research and development center, entered full-scale operation in March 2024 after nearly 30 years of planning and development.

TTC-S serves as the primary research and development center for Lexus and GR. Fully operational since March 2024, the facility spans approximately 6.5 million square meters across Toyota City and Okazaki City in Aichi Prefecture. Around 3,000 team members work together on vehicle development at the site.

The phrase “one team” is commonly heard in business environments, but at TTC-S it is far more than a slogan. One of the most striking aspects of the facility is the close proximity of departments responsible for design, engineering, evaluation, and maintenance. The entire development cycle can be completed within a single location. At the heart of this system is the Vehicle Development Building located in the western section of the campus.

The Vehicle Development Building brings together teams responsible for planning, design, engineering, prototyping, and evaluation under one roof.

The Vehicle Development Building houses the maintenance floor on the first level, the planning and engineering departments on the second, and the design department on the third. It is also situated close to the high-speed evaluation track and vehicle dynamics course in the eastern area, as well as the approximately 5.3-kilometer Third Circuit in the central area, which was designed with inspiration from Germany’s Nürburgring.

This arrangement allows test drivers to complete a run, return to the garage to address any issues, feed data back to the development teams, implement improvements, apply those changes to the vehicle, and send it back onto the track—all within a remarkably short period of time.

Stepping onto the first-floor maintenance area, which can accommodate up to 40 vehicles, we found drivers and engineers gathered around the newly developed mid-engine, four-wheel-drive GR Yaris M Concept. The team was reviewing driving impressions and analyzing data immediately after a test session. The scene resembled a motorsport pit garage.

Such a development environment demonstrates how practical experience gained through motorsports has become deeply embedded in Toyota’s manufacturing culture.

Elsewhere on the floor, an experimental vehicle with an extended body and four rear wheels was sitting on a lift. The six-wheeled Lexus LS Concept displayed at the Japan Mobility Show 2025 attracted considerable attention, but this prototype was reportedly built not merely as a design exercise. Instead, it was created to explore the feasibility of actually driving a six-wheeled vehicle as a step toward possible commercialization. TTC-S also serves as a venue for this type of experimental development.

The maintenance floor. The garage is located adjacent to meeting rooms, allowing teams to quickly review test data and discuss development issues.
The camouflaged vehicle is the Lexus TZ, which made its world premiere on the day of our visit. Engineers are using an impulse hammer to strike various sections of the body while sensors analyze the resulting impact and vibration responses.

A Design Department Floor Open to Development Team Members

The media tour also included access to the Design Department Floor on the third level of the Vehicle Development Building.

Being allowed into a design department responsible for shaping future products is extremely unusual. The restriction previously applied not only to the media but also to Toyota employees. In the past, the area was regarded as a highly classified zone requiring special authorization even for staff members. At TTC-S, however, it has been designed as a collaborative space where anyone involved in vehicle development can enter, interact with designers, and engage in discussion.

The Design Department Floor occupies the third level of the Vehicle Development Building.

At the beginning of the tour, Koichi Suga, General Manager of Lexus Design, explained:

“Lexus is a brand that puts people at the center, while GR pursues ‘ever-better cars’ through a driver-first philosophy. This people-oriented mindset is equally important within our design development environment. Even today, people remain at the center of vehicle creation.”

Even in an era where artificial intelligence plays an increasingly significant role, people remain at the core of automobile development. Human sensitivity, creativity, and refined craftsmanship continue to be valued above all else. Designers, physical modelers, and digital modelers work together, combining their expertise to bring future products to life.

The Design Department Floor is organized around a central digital development area, with model-building spaces located on both sides. One of the first things visitors notice is the generous amount of space surrounding the development models.

Evaluating automotive design requires more than examining details up close. Designers must also step back to assess the overall stance, surface flow, and proportions of a vehicle. In many organizations, such a large area might be filled with additional workstations or personnel in the interest of efficiency. At TTC-S, however, management clearly understands that distance is essential to proper design evaluation. As a result, each model is provided with ample surrounding space, along with facilities specifically designed to support the evaluation process.

Model rooms are located on both sides of the central engineering area (visible on the right).
The model room on the opposite side of the floor.

Clay Modeling: A Symbol of the Genchi Genbutsu Philosophy

On one of the modeling platforms stood a full-scale clay model being shaped by a modeler. The scene embodied Toyota’s long-standing philosophy of Genchi Genbutsu—“go and see for yourself.”

According to Suga:

“Today’s advanced digital environments allow us to verify shapes with great accuracy. However, there are many aspects that can only be understood from a physical object—its presence, the way light interacts with surfaces, and the beauty of its forms. That is why we continue to pursue Genchi Genbutsu design development using full-scale clay models.”

Although digital tools are capable of accurately reproducing vehicle forms, full-scale clay models remain indispensable. Nothing surpasses a physical model when evaluating presence, surface quality, the way light plays across the body, and the vehicle’s overall stance.

Clay modeling serves as the bridge between a designer’s two-dimensional sketch and a three-dimensional object. Physical modelers interpret the intended form and transform it into reality through their craftsmanship and artistic sensitivity.

The modeler sculpts, adds, and refines clay surfaces, translating the designer’s sketch into a full-scale vehicle form.
Modelers work to tolerances of less than one millimeter, and in some cases as little as 0.3 mm. Surface tension and shape are verified using straightedges and cross-sectional inspection techniques.
A variety of specialized tools are used during clay modeling, including serrated scrapers for rough shaping and finishers for surface refinement.
Large steel plates are bent to match the required curvature and used to smooth broad surfaces.
After shaping, highly stretchable Di-Noc film is applied to simulate a painted finish. Depending on the objective, the film may be applied to selected areas or to the entire vehicle to evaluate surface quality and overall presence.
Completed clay models are digitized through measurement. Handheld 3D scanners enable rapid non-contact measurement for aerodynamic analysis, tooling development, and final production data creation.
This computer-controlled milling machine is used to carve clay models. Tasks that once required multiple modelers can now be automated, including overnight operation. Safety systems stop the machine whenever someone enters the work area.

At the same time, TTC-S makes extensive use of advanced digital technologies to improve development efficiency. One example is a transparent mixed reality (MR) device that seamlessly blends digital and physical environments.

Even when no physical object exists in front of the user, the headset overlays full-scale digital vehicle data onto the real world, allowing designers to view the vehicle at actual size within a physical space.

The key advantage of this technology is the ability to evaluate color, shape, and visual presence before creating a painted physical model. Since producing a painted clay model requires considerable time and effort, designers can explore numerous color and specification combinations digitally to identify the most effective appearance.

By reducing the number of physical prototypes required, the technology contributes to shorter development cycles and greater efficiency.

Demonstration of the MR (Mixed Reality) system. Improvements in technology have significantly enhanced realism, making the system particularly useful for evaluating interior space, perceived distances, and occupant enclosure.
Through the headset, a highly realistic full-scale 3D vehicle model is projected into the real world, similar to the image shown on the monitor at left.

Spatial Design That Enhances the Efficiency of Designers and Modelers

The model rooms are equipped with ceiling lighting capable of both diffuse illumination and line illumination. Diffuse lighting evenly illuminates the entire vehicle, making it effective for evaluating color tones and overall appearance. Line illumination, on the other hand, helps designers assess body contours, surface distortions, and character lines by revealing irregularities in the reflected light across the vehicle’s surface.

At TTC-S, both lighting methods can be used depending on the evaluation objective. Another distinctive feature is that the light lines wrap around the vehicle’s sides, allowing designers to read changes in surface curvature and three-dimensional form through the reflections projected onto the body panels.

The ceiling combines diffuse and line-lighting systems.
Additional lighting is integrated into the walls.
When a model is positioned on the platform, the line-lighting reflection runs through the center of the vehicle.

Adjacent to the model rooms are dedicated spaces for the CMF (Color, Material, and Finish) team, as well as work areas where designers and CAD operators can work directly beside the models. This setup allows designers to leave their desks and immediately inspect a model, sketch ideas alongside it, or provide specific instructions as needed. Such proximity improves both design accuracy and development efficiency.

The floor can also be viewed from an upper-level walkway. Looking down from a slightly elevated position makes it easier to understand surface continuity, volume composition, and overall vehicle presence—details that can be difficult to perceive from eye level alone.

Dedicated CMF (Color, Material, and Finish) room adjacent to the model room.
Paint sample panels displayed on the wall.
Fabric samples displayed on hanging racks.
A wide range of exterior and interior texture samples.
Workspace positioned alongside the modeling platform, allowing work to be carried out directly next to the model. The upper level also serves as a design workspace, with views overlooking the models below.

The outdoor evaluation area is equally generous in scale. Access to natural daylight and sufficient viewing distance is a critical aspect of automotive design assessment. Designers can evaluate whether a vehicle remains recognizable as part of the brand from afar, whether it stands apart from competitors, and how its overall stance is perceived. TTC-S provides ideal conditions for such evaluations.

Outdoor evaluation area enclosed on three sides by walls. Models can also be observed from indoors through large windows.
Presentation room adjacent to the outdoor evaluation area. The spacious room features diffuse ceiling lighting and three turntables displaying concept vehicles previously shown at the Japan Mobility Show.

TTC-S and Its Commitment to Community Coexistence: Disaster Preparedness Exercises Conducted with Toyota City

Transportation to TTC-S for this visit was provided by helicopter from Nagoya Airport, operated by Aero Toyota.

This was not simply a demonstration. The flight formed part of Toyota’s ongoing air-mobility initiatives, and on the same day a disaster-preparedness exercise was conducted in cooperation with Toyota City.

TTC-S is located in an area that faces significant risks from a potential Nankai Trough earthquake as well as increasingly severe flooding and storm-related disasters that could isolate local communities. The exercise was designed to address these regional challenges by evaluating the use of helicopters for emergency supply transport in the event of a disaster.

A helicopter lands near TTC-S’s high-speed evaluation track.
Disaster-relief supply transport exercise conducted in cooperation with Toyota City.

Future Lexus and GR Models Born from a Human-Centered Development Environment

Only a small portion of TTC-S was opened during this media tour, yet the scale and sophistication of the facility were impressive.

More importantly, however, TTC-S places its emphasis not on the facilities themselves but on the people who use them. During the presentation, the phrase “A Design Workplace Created by People” appeared prominently on the screen.

Ultimately, people remain the most important element of the development process. The true challenge lies in creating an environment that enables designers to fully express their sensitivity and creativity while allowing craftspeople to apply their skills at the highest level. This spirit of people-centered manufacturing is deeply embedded in the foundation of TTC-S.